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Collaborative Games Project

As a part of a group module during my second year of Uni I was tasked with creating 4 characters for our multiplayer game using concepts made for the game. I mainly used ZBrush to create the characters but I originally started in 3DS Max to make the blockout and give myself a good starting point to start sculpting on top of.

Disclaimer: the concepts shown are not my work and were created by two other people in my group, I have added them so it's clear to see what the aim for the character was.

Finished Characters Front

Finished Characters Front

Finished Characters Back

Finished Characters Back

Finished Characters Colour and Wireframe

Finished Characters Colour and Wireframe

Low Poly and Wireframe

Low Poly and Wireframe

In Game Example 1

In Game Example 1

In Game Example 2

In Game Example 2

In Game Example 3

In Game Example 3

In Game Example 4

In Game Example 4

Full Body Concepts

Full Body Concepts

Individual Mask Concepts

Individual Mask Concepts

Colour Concepts

Colour Concepts